Last year we released 3 games under a community team named "Bad Arts" (don't ask why such name - it's a joke). General idea was to release small and quick made games. Below are the links:
https://play.google.com/store/apps/developer?id=Bad+Arts
https://www.roblox.com/games/5824687152/Cube-Maze
I would say results are not bad :D for first attempt to conquer the gaming market. In summary we reached ~2k players without any promotion. And again lots of experience.
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