Tuesday, 11 January 2022

Hybrid SDF volume renderer

Working on my hybrid SDF volume renderer. Going pretty good for now. Below you can see 1/4 of  a SDF sphere. SVO raycast + raymarch (primary and shadow rays). ~70 FPS on 1680x1050 without optimization on my old GTX 750 TI. After optimization it should be around 300 fps ;)



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New hobbies

I am currently making serious commitment to Machine learning and studying quantum physics. I actually have been doing this for a while, but ...